Minecraft 1.26.0.27 Beta
- Android: 8,0+🕣 Updated
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Minecraft 1.26.0.27 Beta - a new test version for Android has been released, and I’ve already had a chance to try it out. Let me say right away: the update is packed with features. The developers added a long-awaited function, made numerous changes, and fixed a total of 45 bugs! Let’s dive into the highlights.
Main addition: Name Tags crafting!
It finally happened! How many times have we found the perfect horse, a cute fox, or a useful villager, only to have no Name Tag at hand? We had to either drop everything and search for treasure chests or sadly say goodbye to a future pet. Now, this problem is solved.
The introduction of Name Tags crafting — without exaggeration, is one of the best improvements in recent times. It makes the game a bit fairer and more convenient, especially in the early stages of survival.

Other important changes
Besides crafting, the developers delighted us with other interesting additions.
- Baby mobs from Spawn Eggs. Now, using a Spawn Egg on an adult mob will spawn its baby. This opens up new possibilities for farming and breeding, making the process more controlled.
- New animations and sounds. Rabbits, Pigs, Cats, and Wolves received fresh animations and sounds. The Minecraft world feels even more alive and immersive. I especially liked the updated rabbit movements — they look much more natural now.
- Visual and sound improvements. Texture smoothing has been added, making the visuals more pleasing. There’s now a sound when equipping a Saddle or Armor on a Nautilus underwater — a small detail, but it enhances immersion.
- Experimental slider. A mysterious slider "for the first drop of 2026" has appeared. What it does — remains a mystery. Perhaps it’s related to future major updates. I love when developers leave such intriguing details!
What about bug fixes?
The team did an amazing job, fixing 45 bugs. I won’t list them all, but here are the ones I found most significant:
- Textures no longer "break" when switching graphics in the menu.
- Fixed shadow stripes and other artifacts in the "Bright Visual Effects" mode.
- Shields with banners now display correctly in first-person view.
- Zombies can ride other mobs again! It’s a fun mechanic, and I’m glad it’s back.
- Zombie Horses and Zombie Nautiluses no longer burn in water, which makes sense.
- Reduced the distance at which mobs start looking at the player. Now you can go about your tasks a bit more peacefully.
- Fixed a bug where the speed of some hostile mobs kept increasing.
- Resolved data loss issues when playing on Xbox in split-screen mode.
- Fixed errors related to saves and Realms worlds.

Overall, this test version leaves a very positive impression. It’s clear that the developers are not only preparing new content but also actively working on improving existing mechanics and fixing old issues. Name Tags crafting — is simply the cherry on top!
What do you think about this update? Which change did you like the most?
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