Mod: Difficulty: Insane

| Mods & Addons

Mod Difficulty: Insane is a cool addition for those Minecraft fans who lack the standard difficulty of the gameplay. The addon radically changes the rules of the game, greatly complicating it. The main changes concern the behavior of creatures, which will become much more dangerous and aggressive. Can you beat a game whose rules change before your eyes?

Difficulty level “Demonic”

This mode of passage is the most difficult in terms of passage due to changes in many gameplay rules. The most important:

  • The chance of hostile creatures respawning after their death is 20%.
  • The chance of dropping items after killing hostile monsters is 20%.
  • Increased the speed and level of aggression of Endermen.
  • Mobs can climb blocks.
  • Zombie spawning occurs during the daytime.
  • Neutral animals will attack back if disturbed.
  • The strength of most aggressive creatures has been increased.
  • Poor lighting does not prevent the appearance of evil mobs.
  • Aggressive mobs will spawn wearing protective equipment and will be able to destroy your objects (doors, chests, beds).
  • The Ender Dragon's abilities have been expanded, as well as its combat skills.

Below I have tried to list the abilities of the most commonly encountered creatures.

Zombie

  • The attack inflicts a hunger effect for 10 seconds.
  • Enhanced corpses appear periodically.

Difficulty: Insane

Skeletons

  • They have high speed of movement and shooting.
  • They will not attack their relatives.
  • They can gather in groups and attack their target.
  • Periodically spawn in the form of wither skeletons.

Wither Skeletons

  • Health increased to 30 units.
  • They have increased resistance to recoil.
  • Can be equipped with diamond armor.

Creepers

  • Much faster than classic mobs.
  • May be invisible to the player.
  • The detonation of a mob creates a massive fire.
  • Spawning occurs in groups.

Ender man

  • Attacking a target causes temporary blindness.
  • Can cause a poisoning effect on creatures standing a yard within a small radius.
  • Attacking one will cause aggression in all creatures.

Piglins

  • The attack temporarily reduces the victim's movement speed.

Zombie piglins

  • The hit inflicts a temporary hunger effect.
  • Massively poisons everyone who is not a monster.
  • Death at the hands of a mob causes other piglins to become more aggressive towards players (25 minutes).

Witches

  • They do not attack their own kind.
  • Various potions will be used more often.
  • They fight back against all nearby creatures.

Gast

  • Spawns in the overworld.
  • They have high speed and stealth.

Spider

  • If you hit one, you will be attacked by a group.
  • A spider bite causes poisoning in the victim.

To summarize, I would like to add that these are not all the changes that will affect the world of Minecraft. Almost all the inhabitants of the game have received new abilities and behavior, so be careful. Good luck.

For the mod to work, you need to enable Experimental options in the map settings
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