Mod: 28 weeks later

| Mods & Addons

  • Android:   8,0+
    🕣 Updated
  • Category
    Mobs
  • 28 weeks later
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Mod 28 weeks later is an interpretation of the zombie movie series in Minecraft, where you have to survive in an infected world and hide from the risen dead. The infected have different abilities and behaviors, so be careful at all times. The build also adds survival items, including weapons and other resources.

Biozombie

  • HP reserve - 8 units.
  • Attack - 2 units.
  • Appears all over the world.
  • Able to open doors and slow down on impact.
  • Drop: Rotten Flesh.

28 weeks later

Hostzombie

  • HP reserve - 8 units.
  • Attack - 2 units.
  • Appears all over the world.
  • The attack inflicts a poison and slow effect.
  • Has increased speed.
  • Drop: Rotten Flesh.

Climber

  • HP reserve - 8 units.
  • Attack - 1 unit.
  • Appears all over the world.
  • The weakest of the undead.
  • Can climb walls and pass through narrow tunnels.
  • Attack slows for 6 seconds.
  • Drop: Rotten Flesh.

Armless

  • HP reserve - 8 units.
  • Attack - 1 unit.
  • Appears all over the world.
  • Abilities are identical to Biozombies (higher speed).

Burrower

  • HP reserve - 18 units.
  • Attack - 1-2 units.
  • Appears all over the world.
  • Underground mob, with long limbs.
  • With a stock of HP less than 8 units. - explodes.
  • The hit inflicts poison for 2 seconds and slows the hero for 1 second.
  • Drop: nails and rotten flesh.

Biowolf

  • HP reserve - 20 units.
  • Attack - 3 units.
  • Appears all over the world.

Night tramp

  • HP reserve - 20 units.
  • Attack - 3 units.
  • Appears all over the world.
  • Sunlight can burn a mob.
  • Cannot teleport.
  • Able to inflict blindness on the hero.
  • Attacks with a volley of dark matter.
  • Drop: dark matter and rotten flesh.

Tank

  • HP reserve - 70 units.
  • Attack - 11 units.
  • A subspecies of the iron golem.
  • The blow is capable of knocking the hero back 6 blocks.
  • Drop: Redstone and Diamonds.

Swordsman

  • HP reserve - 20 units.
  • Attack - 6 units.
  • Has its own sound effects.
  • To make a mob an ally, give him a Stone Sword.
  • Give him food to restore health.
  • Drop: Apple.

Archer

  • HP reserve - 20 units.
  • Attack - 6 units.
  • To make a mob an ally, give it an arrow.
  • Give him food to restore health.
  • Drop: Apple.

Survivor

  • HP reserve - 10 units.
  • Runs away from the infected.
  • Drop: Apple.

Bandage

  • Applies positive effects.

Dark matter

  • Fires a volley of black matter.

Fire axe

  • Combines the properties of an ax, a shovel and a sword.
  • Durability - 500 units.

Bomb

  • Longer throw than a normal bomb.
  • Sets the area on fire when it explodes.

Infested Flesh

  • If eaten, you will get poisoned.

Dark Matter Ingot

Dark bow

  • To shoot a bow, you need dark arrows.

Dark arrow

  • Possesses the increased penetrating ability.

Dark matter block

For the mod to work, you need to enable Experimental options in the map settings
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