Mod: Transformation into mobs 2

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Mod Transformation into mobs 2 allows you to get the ability to turn into any mob. For this, a special bracelet is provided. Such features may be needed for different cases, at your own discretion. You can become, for example, an evil mob or one of the animals.

Transformation into mobs 2

How does the transformation take place

To do this, you need a mandatory item - a bracelet. Which is crafted according to the recipe left by the developer, you need:

  • 4 soul soils;
  • 1 soul in glass (created by smelting soul sand in a furnace). It can also be used as a weapon, if thrown, it imposes 10 seconds of blindness.
  • Then you need to kill the mob, provided that the mob's bracelet item is in the inventory. (Video below on the page.)

Developer recommendations

  • If you use a swoop on berries in the form of a fox, then damage will occur. To solve this, you first need to be another mob, and then turn into a fox;
  • Unnecessary errors may appear after the transformation, to solve this, you need to enter the command /gamerule sendcommandfeedback false
  • If before turning into an axolotl, the mob had 7 health hearts, then returning back to its image, the player will have the same number;
  • In rare cases, receiving damage from projectiles, not counting snowballs;
  • Wither skeleton form will not inflict wither, and husk form will not inflict hunger.

New changes

  • In the new version, crashes during transformation have been fixed;
  • The collision of mobs has become better;
  • Compatible with 1.19.30;
  • Fixed problems with opening the menu.
For the mod to work, you need to enable Experimental options in the map settings
Price $0

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