Mod: Godzilla and Kong - Rise of the Titans

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Mod Godzilla and Kong - Rise of the Titans is a set of all characters for Minecraft. The developer collected almost all variants of these creatures and their behaviors and adapted them to the functionality of the game. Some are little known, as they were known from the comics about the King of the Monsters.

Godzilla and Kong - Rise of the Titans

By adding such mobs to the cubic world of the game, you will definitely not be bored, these creatures will make you move and survive.

Godzilla

  • A very hardy creature with a health reserve of 1,300,000 units;
  • Damage - 35,000 units;
  • Causes tail damage - 99,000 units;
  • With the help of energy or a thermonuclear bomb, you can return to life;
  • Armor is allowed.

Charged Godzilla

  • The same hardy creature, health - 1,200,000 units;
  • Damage - 35,000;
  • Tail damage - 99,000;
  • Can also be revived like the first;
  • Turns into thermonuclear.

Armored

The characteristics are almost the same as the previous ones.

Thermonuclear

Dagon

  • Health - 850,000 units;
  • Tail damage 85,000;

Kong

  • Health - 900,000;
  • Damage - 32,000;
  • Impact - 99,000;
  • Revives;
  • Can be armed with an axe.

Mecha Godzilla

Mokele Mbembe

Doug

  • Cubs are tamed;
  • Health - 455;
  • Damage - 95;
  • Can be used to move.

thermonuclear bomb

Aircraft

Last update

  • Fixed crashes;
  • Fusion Godzilla damage has been changed;
  • Changed the size of Baphomet and the dead Ghidorah;
  • Mob hitbox changed;
  • The target search radius has changed.
For the mod to work, you need to enable Experimental options in the map settings
Price $0

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