Is a skeleton a hero? My crazy experiment in Minecraft
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Hi everyone! I love digging into Minecraft mechanics, especially when totally wild ideas pop into my head. Recently, after another successful village defense, I had a thought. What if the final winning blow in a raid isn’t dealt by the player? What if it’s done by… a skeleton? Would it get the coveted “Hero of the Village” effect? First thought: “That’s nonsense.” Second: “Need to test ASAP!”
Setting the stage for an epic battle
I decided to run a proper scientific experiment. The plan was simple but required care. First, I triggered a raid by drinking milk to clear a high “Bad Omen” and get just a few waves. Then I herded all villagers into one house and sealed it tight — safety first.
Then came the meticulous part. I methodically cleared waves of raiders until only one crossbow pillager remained. My “finalist.” Now I needed the second participant — a skeleton. Waiting for night, I carefully lured a bony archer into the arena, creating an enclosed space for him and the pillager. Everything was ready. I climbed onto a nearby roof, grabbed popcorn, and got ready to watch.
The arrow of fate — who’s the real hero?
Honestly, it was quite a sight. Two mobs that usually hate me started their own duel. Arrows flew both ways, they circled each other, and I truly didn’t know whom to root for. My heart was in my throat waiting for the outcome. And then — the moment! The skeleton looses its final, decisive arrow… The pillager falls, the raid bar vanishes, victory fireworks shoot into the sky!
And then? Nothing. Absolutely. The skeleton just stood there, looking around in confusion. Meanwhile, a familiar icon popped up in my screen corner — “Hero of the Village.” I got the effect, even though I was just a spectator in the final bout.
Why justice is blind (and that’s good)
My take? It’s perfectly fair. The “Hero of the Village” mechanic rewards the player for participating in and organizing the defense. The game can’t track a skeleton’s “intent.” It simply records: the raid ended in victory, and the player with “Bad Omen” was within the village bounds. Done — hero determined! Imagine the chaos if creepers that accidentally blew up the last raider could become heroes.
This experiment shows again: Minecraft rewards the player for their actions, even passive ones. The key — your presence. If you triggered the raid and hid while iron golems did the work, you’d still be the hero.
This experience is a great reminder of how important it is to understand the game’s logic. Raids may seem tough, but with the right approach they turn into a source of valuable resources. Remember priorities: take out vindicators and witches first, then handle the rest. And don’t get surrounded!
What crazy experiment ideas do you have? What other strange and unusual things should I test in the world of Minecraft? I’m waiting for your suggestions in the comments
- publishedMceadmin
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