Mace, Water, and the Laws of Physics in Minecraft

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  • Mace, Water, and the Laws of Physics in Minecraft
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Hi everyone! Today I decided to do real science and test a crazy idea that wouldn’t let me rest. We all know the mace turns a fall into a crushing attack. But what if, on the way, it meets… water? Will it cancel fall damage yet keep the strike’s power? Honestly, my first thought was: “This is genius! You can fall from any height without splatting and still deal colossal damage.” I felt like a pioneer, ready to rewrite the rules of combat.

Invincible Jumper or Soaked Failure?

My theory was simple and elegant. Water in Minecraft has always saved us — it nullifies fall damage. The mace, in turn, converts that damage into offensive power. What if you pass through a water block right before landing? Logically, the game might register water contact, zero out my fall damage, but keep the stored energy for a hit on the mob. That would be the perfect trick: maximum safety with maximum offense. I could already imagine diving at enemies from the clouds, slipping through a lifesaving water barrier.

Mace, Water, and the Laws of Physics in Minecraft

Preparing for a Scientific Breakthrough

For a clean experiment, I built a simple yet effective setup. First, I raised a tower a good hundred blocks high — we needed serious fall damage. Second, along my descent, about ten blocks above the ground, I placed several water sources “floating” in the air. This was the key element, simulating the safety barrier. And of course, a volunteer awaited below — an unsuspecting test subject with tons of HP, honored to be part of a great discovery. Everything was ready.

Step by Step: The Experiment

The process was laughably simple, yet thrilling.

  • I climbed to the top of my tower, mace in hand.
  • Took a deep breath and aimed at the poor subject.
  • Jumped, feeling speed and potential strike power build up.
  • Passed through the water blocks, ready to unleash everything on target.

As I passed through the water, I literally felt something change. The sensation of a headlong fall vanished, replaced by a brief “blup.”

That Was Something Else!

Then came the moment of truth. The landing. Instead of a thunderous impact wrecking everything, I just plopped onto the subject with a normal, very weak poke of the mace. No explosive damage, no crash-attack effect. It was… disappointment and discovery at once.

Water acted as a complete “reset” of the fall. The moment I touched it, the game treated my fall as safely concluded. All the accumulated damage that should have converted into the mace’s power simply evaporated. Essentially, water works like a giant airbag that not only saves you but completely disables this weapon’s magic. I was safe, but my epic blow became a sad splat. Minecraft physics turned out trickier than I thought.

Practical Takeaway

So what does this mean for us players? The trick didn’t work. Using water as an intermediate save point for a mace crash-attack is pointless — you’ll just lose all the damage. Still, Minecraft mechanics can change with each update, so maybe one day my plan will work. For now, if you’re planning a fall attack, stay clear of any liquids along the way.

What crazy mace tests would you suggest? Maybe try lava or cobwebs? Drop your wildest ideas in the comments, and we’ll keep exploring together

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