At the bottom of the cauldron: where magic ends in Minecraft

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  • At the bottom of the cauldron: where magic ends in Minecraft

Hey, experimenters! Today I’ve got my most unexpected and fun Minecraft experiment. Sometimes the first idea in your head sounds too cool to be true. Honestly, I woke up thinking: “What if I try something brilliant? Maybe it’ll work?!”

The birth of a great idea

Inspiration hit suddenly. I’m staring at my enchanted trident with “Riptide III,” and it clicks: what if I try to take off not in the ocean, but right inside a water-filled cauldron? Picture it – a humble alchemist, you climb into your barrel, charge the trident, and… shoot off to the horizon like a superhero! I thought no one had done this. First thought: “I’m about to invent the flight device of the century!”

Preparation: by the book

Laying it all out for a clean experiment:

  • Trident with “Riptide III” – specially enchanted for bursts.
  • Cauldron – plain and simple.
  • Water — per recipe, the cauldron filled to the brim!
  • I climb in, ready the trident, and brace for liftoff.

At the bottom of the cauldron: where magic ends in Minecraft

Climax: when expectations clash with reality

Honestly, I’d already plotted a route to the nearest mountain. Dramatic takeoff, epic levels through the roof, streamers would be jealous. But, as they say — Minecraft loves surprises.

In reality, the trident just flopped lazily nearby, and my character took an honorable seat inside the cauldron… and that’s it! ABSOLUTELY NOTHING. I burst out laughing: turns out the game thinks you’re not fully in water, just ankle-deep. Seems you need a real body of water or rain to fly, and a cauldron is just an oversized foot mug.

My take: how does this even work?

I love Minecraft’s logic in moments like this — sometimes ironclad, sometimes cheeky like a gleeful trickster. My attempt at a tiny enchantment revolution turned into an unplanned stand-up. First thought: “Seriously?” Then I realized even failed experiments keep the game thrilling!

Riptide in practice: pros and cons

Pros:

  • Speed and mobility. In rain or water you can shoot dozens of blocks — great for travel!
  • Fun and high-energy. Trident bursts are always flashy and unique.
  • Time saver. No boat or elytra needed for fast water travel.
  • Endless room for experiments. Imagination is the key!

Cons:

  • Conditional limits. Works only in rain or actual water; the cauldron won’t cut it.
  • Incompatible with other trident enchants. For example, you can’t pair it with “Loyalty” or “Channeling” — you have to choose.
  • Can’t use it everywhere. In the desert, for instance, “Riptide” won’t help no matter what.

Conclusion: is it worth it?

My honest take: playing with “Riptide” is pure fun, especially if you want speed and unusual tricks. Sure, the cauldron plan flopped — but I had a great laugh and proved that even failure brings a rush!

Experiment: failed. Mood: top tier! What other funny ideas should we test? Share in the comments — I love trying wild theories. Maybe yours will work and make history!

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