Can a dispenser be the trident’s best friend? In Minecraft
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![Can a dispenser be the trident’s best friend? In Minecraft]()
Hello, explorers of the cubic world! Sometimes Minecraft throws out ideas you just can’t ignore. One day a truly “sparkling” thought hit me: what if we mix enchantment magic with redstone mechanics? It’s always fun to test what seems obvious… and what if it isn’t? And honestly — sometimes you want to surprise yourself (or at least the game!). So the question was born: if a dispenser throws a trident enchanted with “Loyalty,” will it be as loyal as in a player’s hands?

Setting the stage: experiment build
An experiment needs flair! I took my coolest trident from the chest (of course with “Loyalty III”), and carefully loaded it into the dispenser. To avoid accidents, I placed a red button nearby — the classic favorite to start any mechanism. Sure, I could’ve used a lever or a redstone block, but a button gives the process a special ceremony. I want everything like a Minecraft genius’s lab: clean, precise, and intriguing!
A couple of minutes to build a small test range — just me, the dispenser, the trident, and a whole world around. I took a deep breath and got ready. This was the moment of truth!

Action! Super-experiment results
Bright anticipation… My finger trembles on the button, heart pounding — what will happen? I press! A short dispenser click, and out it drops right at my feet… my beloved trident. It just plopped onto the ground like an unwanted flea-market item. So much for magic! I won’t lie, there was a bit of disappointment: I expected something epic, but in reality — a total “flop.” I thought: “Seriously? That’s it? Not even a return animation?”

A little analysis: why didn’t it work?
After seeing that, I dug in: what’s the catch? The answer is simple. “Loyalty” only works when the trident is THROWN BY A PLAYER. For a dispenser, that magical effect is nothing. Its job is simple: spit the item forward, and that’s it. No return, no tricks. Minecraft is fair here: a machine is a machine, a player is a person, and the magic triggers only with the personal thrower.
Pros and cons: honest breakdown
Pros of a dispenser with an enchanted trident:
- You can automate handing out a trident (e.g., for traps).
- No fear of losing a valuable item — it won’t fly off without you.
- Convenient to store and quickly retrieve from the mechanism.
Cons:
- No main “Loyalty” perk: the trident does NOT return to the player.
- Enchantments tied to player interaction do not trigger.
- The hype quickly fades; the dispenser feels like an overly “literal” mechanic.
My takeaway and a bit of feeling
Honestly, this experiment reminded me that not every machine can replace the simple joy of playing by hand. I expected a magical return and got a plain demonstration of Minecraft’s principles. Still, I love moments like this: the game reminds us — the red button can do a lot, but not everything.
Now it’s your turn!
Have you had moments when you expected “magic” from Minecraft mechanics but got something totally different? Share your stories, unusual experiments, and funny “flops” in the comments. Let’s laugh together and level up our cubic experience!
- publishedMceadmin
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