When a raid meets the red button with the Final Wave and the /kill command in Minecraft
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![When a raid meets the red button with the Final Wave and the /kill command in Minecraft]()
Hi everyone! I’ve wandered again into places where a normal player would just shrug. I suddenly wanted to test something utterly absurd and on the edge of game common sense: what happens if, on the last raid wave, I fire /kill @e and annihilate everything and everyone at once? Who ends up the winner — me, the raiders, or no one at all? And here, honestly, the real brain gymnastics begin.
Hypothesis: Schrödinger‑style victory
First thought — logic: the game will count a loss for me, because villagers will, in theory, vanish tiny fractions of a second before the raiders and the player. But in Minecraft it’s not so clear. It may all happen so simultaneously that the engine can’t tell who “lived” longer: a tiny tick‑level delay and... the outcome can be wildly unpredictable.

Setup: Following the trail of madness
I did it by the book — pushed the wave to the very end, left a few especially tough pillagers, and prepped for the great reset. I apologized in my head to the villagers and even the raiders — they’d all be extras in this odd show. I grabbed the cursor, primed the command, and thought: “Now we’ll see how the game resolves the thorny questions.”

Experiment: One second of absolute chaos
I hit /kill @e, and a wave of silence falls. Everything — raiders, villagers, even the chickens — blink into nothing. The raid bar on the screen just evaporates. Most interesting of all: no “Hero of the Village,” no “Defeat,” not even a hint that anything happened. It’s a “you won and you lost and no one even noticed the experiment” moment. And here’s the crux: what counts as victory if the starting point is fractions between the villagers’ and raiders’ disappearance?

Ambiguous result: a fraction of a tick decides everything
To me (with plenty of geek mileage), the outcome hinges entirely on processing order: if villagers vanish even a breath before the pillagers, the player is marked defeated, even if the UI doesn’t always reflect it. On the other hand, sometimes everything fires at once — then the game just freezes in doubt about who gets the medal (or the penalty). I even replayed it — the differences are so tiny there’s no final verdict. It all comes down to the tick‑system event handling inside Minecraft.
Pros and cons: What this experiment is worth
Pros:
- You can feel how event timing works in practice and see how many mysteries the Minecraft engine hides.
- Great topic to debate with friends and followers — more intrigue than most shows!
- Opens room for further experiments and theories.
Cons:
- In practice, no trophy or title — no victory or defeat on screen.
- Easy to lose valuable villagers and items if you don’t back up the world.
- Usually no real answer to who won — just guesses and lucky (or not) ticks.
Afterword: An answerless finale and the plan ahead
In the end, it’s very murky: most likely the game will count a loss for the player — but you can’t say 100%, because the gap between villager and raider disappearance is so tiny the result can be deemed “indeterminate.” Schrödinger’s victory, basically!
So I’m left as the experimenter with a big question: “Who actually won?” I already want to dig deeper into tick mechanics — I’ll try different command block scenarios and test exact entity disappearance times.
What do you think — who counts as the winner in such a case? Anyone had a similar experience? Share your observations and experiments — let’s crack Minecraft’s mysteries together!
- publishedMceadmin
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